So... Godot now! What's next?
SWITCH TO GODOT!!! Yes, we have decided that GDevelop is a bit to buggy. It is a really good engine, especially if you don't want use a word coding language or something like that... Basically if you want to make a pretty good game using visual scripting and for free, GDevelop is for you! But it is pretty I don't know... Inconsistent... Buggy?... Messy... So yeah...
So why Godot? Basically I was making a little side project in it... Yes yes I know... I have like 6 devlogs to make up for and I haven't made any progress on HeartRuin except this switch... And instead I make a side project... But anyways... I liked working in Godot very much during making it! Even though I considered the switch before in a previous devlog, I didn't really think I would do it... Until now! I have discussed this with @BergerBun and we decided that it would be a good idea! @BergerBun and I have also been working on the lore!!!
Now I got to restart the whole project in a new engine... Write 6 make up devlogs... Work on the story... Make the literal game... So yeah!!!
HeartRuin
HeartRuin is a Adventure Packed Story, with incredibly fun Action RPG gameplay!
Status | In development |
Author | IDoSomeStuff |
Genre | Adventure |
Tags | 2D, Action RPG, Pixel Art, Singleplayer |
More posts
- A fine amount of progress!4 days ago
- Make up devlog #1: Godot and Animation9 days ago
- I'm trying okay?39 days ago
- Oh no, no news again...46 days ago
- BIG things!!!60 days ago
- I don't know what to do...75 days ago
- Less development, less devlogs...77 days ago
- Oh no!89 days ago
- I'm going to do something else for a bit.97 days ago
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