So... Godot now! What's next?
SWITCH TO GODOT!!! Yes, we have decided that GDevelop is a bit to buggy. It is a really good engine, especially if you don't want use a word coding language or something like that... Basically if you want to make a pretty good game using visual scripting and for free, GDevelop is for you! But it is pretty I don't know... Inconsistent... Buggy?... Messy... So yeah...
So why Godot? Basically I was making a little side project in it... Yes yes I know... I have like 6 devlogs to make up for and I haven't made any progress on HeartRuin except this switch... And instead I make a side project... But anyways... I liked working in Godot very much during making it! Even though I considered the switch before in a previous devlog, I didn't really think I would do it... Until now! I have discussed this with @BergerBun and we decided that it would be a good idea! @BergerBun and I have also been working on the lore!!!
Now I got to restart the whole project in a new engine... Write 6 make up devlogs... Work on the story... Make the literal game... So yeah!!!
HeartRuin
HeartRuin is a Adventure Packed Story, with incredibly fun Action RPG gameplay!
Status | In development |
Author | IDoSomeStuff |
Genre | Adventure |
Tags | 2D, Action RPG, Pixel Art, Singleplayer |
More posts
- A fine amount of progress!61 days ago
- Make up devlog #1: Godot and Animation66 days ago
- I'm trying okay?96 days ago
- Oh no, no news again...Oct 06, 2024
- BIG things!!!Sep 22, 2024
- I don't know what to do...Sep 07, 2024
- Less development, less devlogs...Sep 06, 2024
- Oh no!Aug 24, 2024
- I'm going to do something else for a bit.Aug 16, 2024
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