Make up devlog #1: Godot and Animation
Welcome to the first make up devlog!
I have began work on the Godot version of HeartRuin! So far I have made a basic character controller (or just used the Godot platformer template except changing it a bit to a top down controller,) and added the 8-directional animations. (Good thing I can keep the art I made before.) Although the sprite acts a bit weird when the animation happens. I think this relates to all of the problems with resolutions, and pixels or something. I think I will look into it next, as I know from other game developers' devlogs, that resolutions, and how the art is handled (specifically the pixel art) can be a real problem, so I want to get it right from the start.
Ok, 5 more make up devlogs to go! So yeah!!
HeartRuin
HeartRuin is a Adventure Packed Story, with incredibly fun Action RPG gameplay!
Status | In development |
Author | IDoSomeStuff |
Genre | Adventure |
Tags | 2D, Action RPG, Pixel Art, Singleplayer |
More posts
- A fine amount of progress!4 days ago
- So... Godot now! What's next?11 days ago
- I'm trying okay?39 days ago
- Oh no, no news again...46 days ago
- BIG things!!!60 days ago
- I don't know what to do...75 days ago
- Less development, less devlogs...77 days ago
- Oh no!89 days ago
- I'm going to do something else for a bit.97 days ago
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