Pathfinding
HeartRuin » Devlog
I almost remembered to post on Sunday this time, almost. I thought about it around 3 times yesterday, and yet still forgot. But I'm almost there! Okay, so I started to work on path finding. Lucky for me GDevelop has a pathfinding behavior. But it just doesn't work that well. It sort of works but, it sometimes cuts corners, also it just doesn't seem to detect you when your against a wall, but can still reach to you through the wall, also sometimes it just stops detecting you until you move. So hard.. So yeah!!
HeartRuin
HeartRuin is a Adventure Packed Story, with incredibly fun Action RPG gameplay!
Status | In development |
Author | IDoSomeStuff |
Genre | Adventure |
Tags | 2D, Action RPG, Pixel Art, Singleplayer |
More posts
- A fine amount of progress!4 days ago
- Make up devlog #1: Godot and Animation9 days ago
- So... Godot now! What's next?11 days ago
- I'm trying okay?39 days ago
- Oh no, no news again...46 days ago
- BIG things!!!60 days ago
- I don't know what to do...75 days ago
- Less development, less devlogs...77 days ago
- Oh no!89 days ago
- I'm going to do something else for a bit.97 days ago
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