Save points and story
I decided to make an extra devlog. Consider this is for all those times I missed the devlogs. Although I'm actually doing this just because I just want to make an extra devlog. So my friend, @BergerBun, made this sick save point for the game, I edited them a bit and now we have cool save points. I'm thinking of also letting the player save when they want, and also allowing auto save as an option, but I think that you can do extra stuff on the save points. I don't know what it is yet but I think I'll figure it out. Oh yeah, also Berger pressured me into making a chapter based for "organizational purpose" but I think its just a cover for "it just looks cool", although I don't know if I can make players go back to previous chapters that would be weird, since I don't think you can go into the past. Also this unintentionally copies Deltarune, which were not doing intentionally. I know I have an obsession with Undertale and Deltarune, but I'm not copying it in everything! It's coincidence!! Anyways were almost done with planning chapter one! Yay! So yeah!
HeartRuin
HeartRuin is a Adventure Packed Story, with incredibly fun Action RPG gameplay!
Status | In development |
Author | IDoSomeStuff |
Genre | Adventure |
Tags | 2D, Action RPG, Pixel Art, Singleplayer |
More posts
- A fine amount of progress!4 days ago
- Make up devlog #1: Godot and Animation9 days ago
- So... Godot now! What's next?11 days ago
- I'm trying okay?39 days ago
- Oh no, no news again...46 days ago
- BIG things!!!60 days ago
- I don't know what to do...75 days ago
- Less development, less devlogs...77 days ago
- Oh no!89 days ago
- I'm going to do something else for a bit.97 days ago
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